"Die Up!" is an app designed to elevate your experience by effortlessly tracking game scores and preserving them for future reference.
Project Type
Personal Project
Roles
UX Designer: Justin Tran
Software Engineer: Sam Golik
Tools
Figma
Illustrator
Duration
January 2024 - Ongoing
Problem
Players are finding it hard to keep track of the score, leading to misunderstandings and potential disputes during the game.
Solution
A mobile app solution for players who struggle to
keep track of scores during gameplay. The app would offer effortless
scorekeeping functionalities, ensuring players never
lose track of the score or forget a game.
The Process
Doing some market research, there were no other apps out there that had the same goals as our idea.
I began with paper wireframes of my idea with basic screens and features, including swipe gestures, proportional scoring, and name changing.
Next, I began brainstorming potential logos and app names.
I created a low fidelity wireframe in Figma based on the previous paper wireframe, establishing a basic layout.
After some thought and discussions with the developer, I decided the name: Die Up! and created a logo in Adobe Illustrator.
I got some feedback from users, such as getting rid of the account feature and adding a simpler home screen, and implemented their thoughts into the prototype. You can view the Figma design here.
After conducting some user interviews with the interactive prototype, we added help text via an information icon to guide the user and prevent errors. This was to address users that struggled with the swipe gesture on the home page.
We are currently working on final touches, addressing accessibility guidelines, and a terms and services page before submitting an application for the App Store.
What I learned...
App development is not a simple, linear process. There are times where you must scrap an idea or even start over. This is all apart of the design process.
Additionally, it was difficult to work on this project as both of us were attending school. This made communication about how my designs transfer over to code limited.
Next time I design an app, I would like to do more user testing via interviews or surveys, as it can provide many insights that the designer or developer can see while creating an app.